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XBOX haalt analist Matthew Ball binnen om consolestrategie te leiden

21 May 2026 at 15:38
Microsoft heeft gaminganalist Matthew Ball aangesteld als nieuwe chief strategy officer van XBOX. Hij is volgens XBOX-baas Asha Sharma een 'ervaren gamer' en moet helpen het consolemerk te versterken. XBOX krijgt ook een nieuwe cto: Scott Van Vliet, die afkomstig is van Azure.

Nvidia haalt opnieuw recordomzet, 92 procent daarvan dankzij AI en datacenters

21 May 2026 at 14:57
Nvidia haalde vorig kwartaal opnieuw een omzetrecord. Dat maakt ceo Jensen Huang bekend bij de presentatie van de kwartaalcijfers. Het is grotendeels te danken aan de verkoop van AI-chips voor datacenters; videokaarten worden niet eens meer als losse omzetcategorie vermeld.

Attackers spill plaintext passwords of 46k Myspace93 users after 2021 breach

21 May 2026 at 14:20
Users of the Myspace93 parody web art site be warned: the dataset spilled after a reported breach in 2021 included the plaintext usernames and passwords of more than 46,000 registered users. The site's co-creator has blamed "trusted members" of a Windows93 Discord channel for the leakage. The figure of 46,000+ users is a recent estimate from HaveIBeenPwned (HIBP) - the web's go-to breach aggregator - which ingested the related data this week, more than five years after the January 2021 attack. In addition to the clear-as-day passwords and usernames, HIBP said email addresses and IP addresses were also among the exposed data. Myspace93 is an offshoot of the Windows93 project. They’re both websites that spoof the old social media network and operating system respectively, allowing users to experience them now that they’re long gone. Its co-creator, who only goes by the alias jankenpopp, or Janken, penned a note to the website’s users following the attack. Dated July 4, 2021, Janken explained that the breach came about after they shared a beta app with trusted members of the Windows93 Discord channel. According to Janken, those members betrayed the co-creator and used their access to the beta application to steal server files and gain access to an unencrypted credential store. “None of them alerted me immediately to what was going on,” Janken wrote. “On the contrary, they created a program to download our entire server, and it was only a week later that another honest user alerted me to the fact that these people were bragging about having the Myspace passwords. “They didn't want to tell me the truth, and it took me two days to get a confession from them: not only had they downloaded all the source files of Windows93 behind my back, but also the unencrypted file containing the passwords of more than 45k Myspace users. The group had also shared a download tool - along with instructions for using it - in their chat, and had posted numerous stolen files (unrelated to Myspace) across multiple platforms, said Janken. “I removed the .smash app from the server and called them to order. They whimpered and promised me on their honor to delete all the stuff and that things would not go any further. I believed them because at the time we were very close, we talked every day, and they regularly helped me to manage the community, to fix bugs, sometimes to code new features for Windows93 or to make the services more secure. I really trusted them back in the day and considered them part of my team. I blame myself for being so naive.” The MySpace93 website is still up and running for anyone who wants to revel in a little noughties internet nostalgia, but the ability to register an account and use the site as a social network is closed. Affected users should make sure they watch out for any reused passwords on other sites and switch on 2FA where they can. Janken said they had closed all the social network-related services across all the Windows93 offshoots as a result of the findings. ®

ASUS brengt zijn laptops zonder Windows en Linux niet uit in Nederland en België

21 May 2026 at 13:57
ASUS heeft geen plannen om zijn nieuwe initiatief voor laptops zonder besturingssysteem naar Nederland en België te brengen. De fabrikant verkoopt in Zweden, Denemarken, Noorwegen en Finland enkele van zijn laptops zonder Windows, Linux of welk ander besturingssysteem dan ook.

ThreatsDay Bulletin: Linux Rootkits, Router 0-Day, AI Intrusions, Scam Kits and 25 New Stories

This week starts small. A token leaks. A bad package slips in. A login trick works. An old tool shows up again. At first, it feels like the usual mess. Then you see the pattern: attackers are not always breaking in. They are using the parts we already trust. That is what makes it worrying. The danger is in normal things now - updates, apps, cloud buttons, support chats, trusted accounts. AI

High-NA-machines van ASML maken in de komende maanden hun eerste echte chips

21 May 2026 at 13:48
ASML's high-NA-euv-machines zullen 'in de komende maanden' hun eerste producten belichten. Dat zei ASML-ceo Christophe Fouquet tijdens een conferentie. Dat is een grote mijlpaal: de machines deden al aan testproductie, maar werden nog niet gebruikt om 'echte' chips te maken.

Cisco serves up yet another perfect 10 bug with Secure Workload admin flaw

21 May 2026 at 13:27
Cisco has disclosed yet another perfect 10 vulnerability, this time warning that unauthenticated attackers could gain Site Admin privileges in its Secure Workload platform simply by sending crafted API requests to vulnerable systems. The bug, tracked as CVE-2026-20223, earned the full 10.0 CVSS treatment and affects Cisco Secure Workload Cluster Software in both SaaS and on-prem environments. According to Cisco's barebones advisory, the issue boils down to weak validation and authentication checks in internal REST API endpoints. In practical terms, that means attackers don't require credentials, user interaction, or any significant effort to exploit the bug. Cisco said a successful attack could allow remote attackers to "read sensitive information and make configuration changes across tenant boundaries with the privileges of the Site Admin user." Cross-tenant bugs tend to make cloud customers especially twitchy because they undermine one of the core assumptions of multi-tenant infrastructure: namely that somebody else's compromise is not supposed to become your problem. Cisco noted that the flaw affects internal REST APIs rather than the platform's web management interface, although that distinction is unlikely to bring much comfort to admins staring at a 10.0 severity score. The networking giant said there are currently no workarounds, and customers must install fixed releases to fully remediate the issue. Cisco Secure Workload 3.10 is fixed in version 3.10.8.3, while 4.0 is fixed in 4.0.3.17. Customers running version 3.9 or earlier are being told to migrate to a supported fixed release. Cisco added that its cloud-hosted SaaS deployments have already been patched and require no customer action. Cisco said it is not aware of active exploitation and that the flaw was discovered during internal security testing, though vulnerabilities carrying a 10.0 score and requiring no authentication rarely stay quiet for long. The bug lands less than a week after Cisco disclosed another maximum severity flaw affecting SD-WAN systems that could allow attackers to grant themselves administrator privileges, continuing what is becoming an increasingly awkward run of top-scoring Cisco security advisories. The company has spent much of the past year disclosing one 9.8-plus infrastructure flaw after another across products spanning firewalls, management platforms, identity systems, and enterprise networking gear. At this point, Cisco seems to be treating 10.0 CVSS scores as a recurring feature rather than a special occasion. ®

TikTok, YouTube, and Roblox face scrutiny, but age gates won’t fix child safety

21 May 2026 at 13:08

A damaging new report from Ofcom, the UK’s communications regulator, has delivered a stark verdict: TikTok and YouTube’s content feeds are “not safe enough” for children. This isn’t just another regulatory slap on the wrist. Ofcom is putting out a wake-up call for anyone working in cybersecurity, threat intelligence, and online safety.

In its own words:

“Notably, TikTok and YouTube failed to commit to any significant changes to reduce harmful content being served to children, maintaining their feeds are already safe for children.”

On the positive side, Snap, Meta, and Roblox agreed to adopt further safety measures to protect children from online grooming and “stranger danger.”

The BBC reports that an Ofcom survey found 84% of children aged 8 to 12 were still using at least one major service with a minimum age of 13. We reported earlier about how easy it was to fool some of the age verification methods. Researchers using under-13 accounts also reported encountering sexual content and offensive language shortly after entering specific Roblox games.

Speaking of Roblox, The Guardian reports that US advocacy groups have formally requested the Federal Trade Commission (FTC) investigate Roblox for what they call “unfair and deceptive” practices. The complaint focuses on:

  • In-game purchases pressuring children to spend money
  • Chat functionality exposing children to strangers
  • Features designed to maximize engagement, which critics argue may be addictive

Drew Benvie, CEO of Battenhall and founder of youth safety nonprofit Raise, noted:

 “Although Roblox is implementing new age-based safety measures, young players are adept at circumventing these protections.”

The cybersecurity point of view

What keeps cybersecurity researchers up at night is another angle to this problem. Many proposed age assurance solutions require users to hand over government IDs or biometric selfie data. We already talked about this in our blog, Age verification: Child protection or privacy risk?

Age verification systems create massive data collection opportunities that become prime targets for:

  • Data breaches exposing sensitive personally identifiable information (PII)
  • Identity theft facilitated by centralized ID databases
  • Biometric data theft, which cannot be changed like passwords
  • Malware and scams targeting users on less-secure platforms

When restrictions push young users toward smaller or less secure sites, they encounter:

  • No basic safety protections
  • Higher exposure to malware
  • Increased phishing and scam risks
  • Unmoderated harmful content

This is exactly what we see in threat intelligence: As defenders secure one vector, cybercriminals adapt and move elsewhere.

Safer systems beat stricter age gates

Protecting children should focus on building safer digital experiences overall. This is the only viable path forward because:

  • Stronger moderation actually removes harmful content rather than just blocking access
  • Safer recommendation systems prevent algorithmic amplification of harmful content
  • Better platform accountability means companies can’t prioritize engagement over safety
  • Avoiding invasive data collection prevents creating massive honeypots for attackers

As someone who analyzes malware and threats daily, I can tell you: security through obscurity (age gates) doesn’t work. Security through robust system design (moderation, safer algorithms, accountability) does.


Scammers don’t need to hack you. They just need you to click once. 

Malwarebytes Identity Theft Protection catches suspicious activity before it becomes a problem.

TikTok, YouTube, and Roblox face scrutiny, but age gates won’t fix child safety

21 May 2026 at 13:08

A damaging new report from Ofcom, the UK’s communications regulator, has delivered a stark verdict: TikTok and YouTube’s content feeds are “not safe enough” for children. This isn’t just another regulatory slap on the wrist. Ofcom is putting out a wake-up call for anyone working in cybersecurity, threat intelligence, and online safety.

In its own words:

“Notably, TikTok and YouTube failed to commit to any significant changes to reduce harmful content being served to children, maintaining their feeds are already safe for children.”

On the positive side, Snap, Meta, and Roblox agreed to adopt further safety measures to protect children from online grooming and “stranger danger.”

The BBC reports that an Ofcom survey found 84% of children aged 8 to 12 were still using at least one major service with a minimum age of 13. We reported earlier about how easy it was to fool some of the age verification methods. Researchers using under-13 accounts also reported encountering sexual content and offensive language shortly after entering specific Roblox games.

Speaking of Roblox, The Guardian reports that US advocacy groups have formally requested the Federal Trade Commission (FTC) investigate Roblox for what they call “unfair and deceptive” practices. The complaint focuses on:

  • In-game purchases pressuring children to spend money
  • Chat functionality exposing children to strangers
  • Features designed to maximize engagement, which critics argue may be addictive

Drew Benvie, CEO of Battenhall and founder of youth safety nonprofit Raise, noted:

 “Although Roblox is implementing new age-based safety measures, young players are adept at circumventing these protections.”

The cybersecurity point of view

What keeps cybersecurity researchers up at night is another angle to this problem. Many proposed age assurance solutions require users to hand over government IDs or biometric selfie data. We already talked about this in our blog, Age verification: Child protection or privacy risk?

Age verification systems create massive data collection opportunities that become prime targets for:

  • Data breaches exposing sensitive personally identifiable information (PII)
  • Identity theft facilitated by centralized ID databases
  • Biometric data theft, which cannot be changed like passwords
  • Malware and scams targeting users on less-secure platforms

When restrictions push young users toward smaller or less secure sites, they encounter:

  • No basic safety protections
  • Higher exposure to malware
  • Increased phishing and scam risks
  • Unmoderated harmful content

This is exactly what we see in threat intelligence: As defenders secure one vector, cybercriminals adapt and move elsewhere.

Safer systems beat stricter age gates

Protecting children should focus on building safer digital experiences overall. This is the only viable path forward because:

  • Stronger moderation actually removes harmful content rather than just blocking access
  • Safer recommendation systems prevent algorithmic amplification of harmful content
  • Better platform accountability means companies can’t prioritize engagement over safety
  • Avoiding invasive data collection prevents creating massive honeypots for attackers

As someone who analyzes malware and threats daily, I can tell you: security through obscurity (age gates) doesn’t work. Security through robust system design (moderation, safer algorithms, accountability) does.


Scammers don’t need to hack you. They just need you to click once. 

Malwarebytes Identity Theft Protection catches suspicious activity before it becomes a problem.

Drupal Patches Highly Critical Vulnerability Exposing Websites to Hacking

21 May 2026 at 12:58

CVE-2026-9082 can be exploited without authentication for information disclosure, privilege escalation, and remote code execution.

The post Drupal Patches Highly Critical Vulnerability Exposing Websites to Hacking appeared first on SecurityWeek.

Microsoft Warns of Two Actively Exploited Defender Vulnerabilities

Microsoft has disclosed that a privilege escalation and a denial-of-service flaw in Defender has come under active exploitation in the wild. The former, tracked as CVE-2026-41091, is rated 7.8 on the CVSS scoring system. Successful exploitation of the flaw could allow an attacker to gain SYSTEM privileges. "Improper link resolution before file access ('link following') in Microsoft Defender

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