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A Victorian schoolteacher was applying for ‘heaps of rentals’ online – then someone accessed his bank account

Michael suspects personal information he submitted to rent application platforms was leaked online. And analysis shows millions of documents may also be at risk

Michael* has spent the past two months trying to get his digital identity back.

The 47-year-old Victorian schoolteacher was in the process of moving to a new town and applying for rental properties online. Around this time – and unbeknown to him – his mobile phone number was transferred to someone else.

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© Composite: Getty Images

© Composite: Getty Images

© Composite: Getty Images

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Google will pay $8.25m to settle child data-tracking allegations

Google has settled yet another class-action lawsuit accusing it of collecting children’s data and using it to target them with advertising. The tech giant will pay $8.25 million to address allegations that it tracked data on apps specifically designated for kids.

AdMob’s mobile data collection

This settlement stems from accusations that apps provided under Google’s “Designed for Families” programme, which was meant to help parents find safe apps, tracked children. Under the terms of this programme, developers were supposed to self-certify COPPA compliance and use advertising SDKs that disabled behavioural tracking. However, some did not, instead using software embedded in the apps that was created by a Google-owned mobile advertising company called AdMob.

When kids used these apps, which included games, AdMob collected data from these apps, according to the class action lawsuit. This included IP addresses, device identifiers, usage data, and the child’s location to within five meters, transmitting it to Google without parental consent. The AdMob software could then use that information to display targeted ads to users.

This kind of activity is exactly what the Children’s Online Privacy Protection Act (COPPA) was created to stop. The law requires operators of child-directed services to obtain verifiable parental consent before collecting personal information from children under 13. That includes cookies and other identifiers, which are the core tools advertisers use to track and target people.

The families filing the lawsuit alleged that Google knew this was going on:

“Google and AdMob knew at the time that their actions were resulting in the exfiltration data from millions of children under thirteen but engaged in this illicit conduct to earn billions of dollars in advertising revenue.”

Security researchers had alerted Google to the issue in 2018, according to the filing.

YouTube settlement approved

What’s most disappointing is that these privacy issues keep happening. This news arrives at the same time that a judge approved a settlement on another child privacy case involving Google’s use of children’s data on YouTube. This case dates back to October 2019, the same year that Google and YouTube paid a whopping $170m fine for violating COPPA.

Families in this class action suit alleged that YouTube used cookies and persistent identifiers on child-directed channels, collecting data including IP addresses, geolocation data, and device serial numbers. This is the same thing that it does for adults across the web, but COPPA protects kids under 13 from such activities, as do some state laws.

According to the complaint, YouTube collected this information between 2013 and 2020 and used it for behavioural advertising. This form of advertising infers people’s interests from their identifiers, and it is more lucrative than contextual advertising, which focuses only on a channel’s content.

The case said that various channel owners opted into behavioural advertising, prompting Google to collect this personal information. No parental consent was obtained, the plaintiffs alleged. Channel owners named in the suit included Cartoon Network, Hasbro, Mattel, and DreamWorks Animation.

Under the YouTube settlement (which was agreed in August and recently approved by a judge), families can file claims through YouTubePrivacySettlement.com, although the deadline is this Wednesday. Eligible families are likely to get $20–$30 after attorneys’ fees and administration costs, if 1–2% of eligible families submit claims.

COPPA is evolving

Last year, the FTC amended its COPPA Rule to introduce mandatory opt-in consent for targeted advertising to children, separate from general data-collection consent.

The amendments expand the definition of personal information to include biometric data and government-issued ID information. It also lets the FTC use a site operator’s marketing materials to determine whether a site targets children.

Site owners must also now tell parents who they’ll share information with, and the amendments stop operators from keeping children’s personal information forever. If these all sounds like measures that should have been included to protect children online from the get-go, we agree with you. In any case, companies have until this April to comply with the new rules.

Will the COPPA rules make a difference? It’s difficult to say, given the stream of privacy cases involving Google LLC (which owns YouTube and AdMob, among others). When viewed against Alphabet’s overall earnings, an $8.25m penalty risks being seen as a routine business expense rather than a meaningful deterrent.


We don’t just report on data privacy—we help you remove your personal information

Cybersecurity risks should never spread beyond a headline. With Malwarebytes Personal Data Remover, you can scan to find out which sites are exposing your personal information, and then delete that sensitive data from the internet.

  •  

Google will pay $8.25m to settle child data-tracking allegations

Google has settled yet another class-action lawsuit accusing it of collecting children’s data and using it to target them with advertising. The tech giant will pay $8.25 million to address allegations that it tracked data on apps specifically designated for kids.

AdMob’s mobile data collection

This settlement stems from accusations that apps provided under Google’s “Designed for Families” programme, which was meant to help parents find safe apps, tracked children. Under the terms of this programme, developers were supposed to self-certify COPPA compliance and use advertising SDKs that disabled behavioural tracking. However, some did not, instead using software embedded in the apps that was created by a Google-owned mobile advertising company called AdMob.

When kids used these apps, which included games, AdMob collected data from these apps, according to the class action lawsuit. This included IP addresses, device identifiers, usage data, and the child’s location to within five meters, transmitting it to Google without parental consent. The AdMob software could then use that information to display targeted ads to users.

This kind of activity is exactly what the Children’s Online Privacy Protection Act (COPPA) was created to stop. The law requires operators of child-directed services to obtain verifiable parental consent before collecting personal information from children under 13. That includes cookies and other identifiers, which are the core tools advertisers use to track and target people.

The families filing the lawsuit alleged that Google knew this was going on:

“Google and AdMob knew at the time that their actions were resulting in the exfiltration data from millions of children under thirteen but engaged in this illicit conduct to earn billions of dollars in advertising revenue.”

Security researchers had alerted Google to the issue in 2018, according to the filing.

YouTube settlement approved

What’s most disappointing is that these privacy issues keep happening. This news arrives at the same time that a judge approved a settlement on another child privacy case involving Google’s use of children’s data on YouTube. This case dates back to October 2019, the same year that Google and YouTube paid a whopping $170m fine for violating COPPA.

Families in this class action suit alleged that YouTube used cookies and persistent identifiers on child-directed channels, collecting data including IP addresses, geolocation data, and device serial numbers. This is the same thing that it does for adults across the web, but COPPA protects kids under 13 from such activities, as do some state laws.

According to the complaint, YouTube collected this information between 2013 and 2020 and used it for behavioural advertising. This form of advertising infers people’s interests from their identifiers, and it is more lucrative than contextual advertising, which focuses only on a channel’s content.

The case said that various channel owners opted into behavioural advertising, prompting Google to collect this personal information. No parental consent was obtained, the plaintiffs alleged. Channel owners named in the suit included Cartoon Network, Hasbro, Mattel, and DreamWorks Animation.

Under the YouTube settlement (which was agreed in August and recently approved by a judge), families can file claims through YouTubePrivacySettlement.com, although the deadline is this Wednesday. Eligible families are likely to get $20–$30 after attorneys’ fees and administration costs, if 1–2% of eligible families submit claims.

COPPA is evolving

Last year, the FTC amended its COPPA Rule to introduce mandatory opt-in consent for targeted advertising to children, separate from general data-collection consent.

The amendments expand the definition of personal information to include biometric data and government-issued ID information. It also lets the FTC use a site operator’s marketing materials to determine whether a site targets children.

Site owners must also now tell parents who they’ll share information with, and the amendments stop operators from keeping children’s personal information forever. If these all sounds like measures that should have been included to protect children online from the get-go, we agree with you. In any case, companies have until this April to comply with the new rules.

Will the COPPA rules make a difference? It’s difficult to say, given the stream of privacy cases involving Google LLC (which owns YouTube and AdMob, among others). When viewed against Alphabet’s overall earnings, an $8.25m penalty risks being seen as a routine business expense rather than a meaningful deterrent.


We don’t just report on data privacy—we help you remove your personal information

Cybersecurity risks should never spread beyond a headline. With Malwarebytes Personal Data Remover, you can scan to find out which sites are exposing your personal information, and then delete that sensitive data from the internet.

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Lego’s Smart Bricks explained: what they do, and what they don’t

Lego just made what it claims is its most important product release since it introduced minifigures in 1978. No, it’s not yet another brand franchise. It’s a computer in a brick.

Called the Smart Brick, it’s part of a broader system called Smart Play that Lego hopes will revolutionize your child’s interaction with Lego.

These aren’t your grandma’s Lego bricks. The 2×4 techno-brick houses a custom ASIC chip that Lego says is smaller than a single Lego stud, measuring about 4.1mm. Inside are accelerometers, light and sound sensors, an LED array, and a miniature speaker with an onboard synthesizer that generates sound effects in real time, rather than just playing pre-recorded clips.

How the pieces talk to each other

The bricks charge wirelessly on a dedicated pad and contain batteries that Lego says can last for years. They also communicate with each other to trigger actions, such as interactive sound effects.

This is where the other Smart Play components come in: Smart Tags and Smart Minifigures. The 2×2 stud-less Smart Tags contain unique digital IDs that tell bricks how to behave. A helicopter tag, for example, might trigger propeller sounds.

There’s also a Neighbor Position Measurement system that detects brick proximity and orientation. So a brick might do different things as it gets closer to a Smart Tag or Smart Minifigure, for example.

The privacy implications of Smart Bricks

Any time parents hear about toys communicating with other devices, they’re right to be nervous. They’ve had to contend with toys that give up kids’ sensitive personal data and allegedly have the potential to become listening devices for surveillance.

However, Lego says its proprietary Bluetooth-based protocol, called BrickNet, comes with encryption and built-in privacy controls.

One clear upside is that the system doesn’t need an internet connection for these devices to work, and there are no screens or companion apps involved either. For parents weary of reading about children’s apps quietly harvesting data, that alone will come as a relief.

Lego also makes specific privacy assurances. Yes, there’s a microphone in the Smart Brick, but no, it doesn’t record sound (it’s just a sensor), the company says. There are no cameras either.

Perhaps the biggest relief of all, though, is that there’s no AI in this brick.

At a time when “AI-powered” is being sprinkled over everything from washing machines to toilets, skipping AI may be the smartest design decision here. AI-driven toys come with their own risks, especially when children don’t get a meaningful choice about how that technology behaves once it’s out of the box.

In the past, they’ve been subjected to sexual content from AI-powered teddy bears. Against that backdrop, Lego’s restraint feels deliberate, and welcome.

Are these the bricks you’re looking for?

Will the world take to Smart Bricks? Probably.

Should it? The best response comes from my seven-year-old, scoffing,

“Kids can make enough annoying noises themselves.”

We won’t have long to wait to find out. Lego announced Lucasafilm as its first Smart Play partner when it unveiled the system at CES 2026 in Las Vegas this week, and pre-orders open on January 9. The initial lineup includes three kits: Tie Fighters, X-Wings, and A-Wings, complete with associated scenery.

Expect lots of engine, laser, and light sabre sounds from those rigs—and perhaps a lack of adorable sound effects from your kids when the blocks start doing the work. That makes us a little sad.

More optimistically, perhaps there are opportunities for creative play, such as devices that spin, flip, and light up based on their communications with other bricks. That could turn this into more of a experiment in basic circuitry and interaction than a simple noise-making device. One of the best things about watching kids play is how far outside the box they think.

Whatever your view on Lego’s latest development, it doesn’t seem like it’ll let people tailor advertising to your kids, whisper atrocities at them from afar, or hack your home network. That, at the very least, is a win.


We don’t just report on data privacy—we help you remove your personal information

Cybersecurity risks should never spread beyond a headline. With Malwarebytes Personal Data Remover, you can scan to find out which sites are exposing your personal information, and then delete that sensitive data from the internet.

  •  

Lego’s Smart Bricks explained: what they do, and what they don’t

Lego just made what it claims is its most important product release since it introduced minifigures in 1978. No, it’s not yet another brand franchise. It’s a computer in a brick.

Called the Smart Brick, it’s part of a broader system called Smart Play that Lego hopes will revolutionize your child’s interaction with Lego.

These aren’t your grandma’s Lego bricks. The 2×4 techno-brick houses a custom ASIC chip that Lego says is smaller than a single Lego stud, measuring about 4.1mm. Inside are accelerometers, light and sound sensors, an LED array, and a miniature speaker with an onboard synthesizer that generates sound effects in real time, rather than just playing pre-recorded clips.

How the pieces talk to each other

The bricks charge wirelessly on a dedicated pad and contain batteries that Lego says can last for years. They also communicate with each other to trigger actions, such as interactive sound effects.

This is where the other Smart Play components come in: Smart Tags and Smart Minifigures. The 2×2 stud-less Smart Tags contain unique digital IDs that tell bricks how to behave. A helicopter tag, for example, might trigger propeller sounds.

There’s also a Neighbor Position Measurement system that detects brick proximity and orientation. So a brick might do different things as it gets closer to a Smart Tag or Smart Minifigure, for example.

The privacy implications of Smart Bricks

Any time parents hear about toys communicating with other devices, they’re right to be nervous. They’ve had to contend with toys that give up kids’ sensitive personal data and allegedly have the potential to become listening devices for surveillance.

However, Lego says its proprietary Bluetooth-based protocol, called BrickNet, comes with encryption and built-in privacy controls.

One clear upside is that the system doesn’t need an internet connection for these devices to work, and there are no screens or companion apps involved either. For parents weary of reading about children’s apps quietly harvesting data, that alone will come as a relief.

Lego also makes specific privacy assurances. Yes, there’s a microphone in the Smart Brick, but no, it doesn’t record sound (it’s just a sensor), the company says. There are no cameras either.

Perhaps the biggest relief of all, though, is that there’s no AI in this brick.

At a time when “AI-powered” is being sprinkled over everything from washing machines to toilets, skipping AI may be the smartest design decision here. AI-driven toys come with their own risks, especially when children don’t get a meaningful choice about how that technology behaves once it’s out of the box.

In the past, they’ve been subjected to sexual content from AI-powered teddy bears. Against that backdrop, Lego’s restraint feels deliberate, and welcome.

Are these the bricks you’re looking for?

Will the world take to Smart Bricks? Probably.

Should it? The best response comes from my seven-year-old, scoffing,

“Kids can make enough annoying noises themselves.”

We won’t have long to wait to find out. Lego announced Lucasafilm as its first Smart Play partner when it unveiled the system at CES 2026 in Las Vegas this week, and pre-orders open on January 9. The initial lineup includes three kits: Tie Fighters, X-Wings, and A-Wings, complete with associated scenery.

Expect lots of engine, laser, and light sabre sounds from those rigs—and perhaps a lack of adorable sound effects from your kids when the blocks start doing the work. That makes us a little sad.

More optimistically, perhaps there are opportunities for creative play, such as devices that spin, flip, and light up based on their communications with other bricks. That could turn this into more of a experiment in basic circuitry and interaction than a simple noise-making device. One of the best things about watching kids play is how far outside the box they think.

Whatever your view on Lego’s latest development, it doesn’t seem like it’ll let people tailor advertising to your kids, whisper atrocities at them from afar, or hack your home network. That, at the very least, is a win.


We don’t just report on data privacy—we help you remove your personal information

Cybersecurity risks should never spread beyond a headline. With Malwarebytes Personal Data Remover, you can scan to find out which sites are exposing your personal information, and then delete that sensitive data from the internet.

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