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Red Teaming in the age of EDR: Evasion of Endpoint Detection Through Malware Virtualisation

Authors: Boudewijn Meijer && Rick Veldhoven

Introduction

As defensive security products improve, attackers must refine their craft. Gone are the days of executing malicious binaries from disk, especially ones well known to antivirus and Endpoint Detection and Reponse (EDR) vendors. Now, attackers focus on in-memory payload execution for both native and managed applications to evade defensive products. Meanwhile, defensive technologies are becoming increasingly sophisticated, which is forcing attackers to further adapt. In times of such an arms race, how does an attacker stay ahead? And how can malware be future-proofed to evade the sophisticated EDR systems that currently exist and are actively being developed?

This blog post reviews the evolution of one of Fox-IT’s evasive tools, designed to aid in payload delivery during Red Teaming engagements. We will touch on the tool’s history and its future potential in the face of offensive and defensive progress.

Historical Perspective

The core of the arms race between malware and antimalware is as follows: antimalware must classify arbitrary programs, in memory or at-rest, as either benign or malicious while operating under a set of constraints. The products are constrained by the amount of performance a user or customer is prepared to surrender in terms of CPU time, memory or bandwidth while the classification takes place, and by how many false-positives the product generates. If the product is too resource intensive, a customer will complain it is slow. If it quarantines important documents, it potentially does more harm than good. These constraints shape and limit each step in the evolution of antimalware products. Not only AV vendors need to worry about performance when writing tools. Malware authors need to take execution speed, or other system changes, into account when deploying malware. Take for example the recently uncovered XZ1 backdoor that was spotted by a software engineer due to an increase in login time from 0.2 to 0.8 seconds. Had the authors of this piece of code not observably changed the behavior of the system, the backdoor would have likely been deployed successfully.

Since the early days of viruses circulating on floppy disks, writing undetected malware has been a cat-and-mouse game between attackers and defenders. Originally, antivirus software focused strictly on true-positive detection of viruses on the basis of signatures and patterns in a program’s instructions. Absent a mistake in the signature database, a unique signature match guarantees a true-positive match of a malicious sample after which the malicious file can be removed or quarantined. This method of detection strongly adheres to the constraints placed on antimalware products, because simple pattern matches are performant and true-positive detection is almost guaranteed.

For malware authors, the solution was simple: to evade detection, the virus must be made impossible to detect through a unique pattern. This may be achieved by changing the code, or by encrypting the code and decrypting it at runtime. If you automate this, you get what is called a packer: a tool that encrypts, compresses or otherwise changes a virus to evade detection. A packer changes the majority of the code in the virus and adds a stub to the code. This stub is often the first piece of code that is executed when the program is launched. Its job is to undo all changes previously made to the original code (e.g. compression or encryption). After all changes are reverted, execution will be passed to the original code. This stub can also make use of anti-reversing/anti-tampering code that attempts to protect the original code from prying eyes.

This reduces the amount of β€œattack surface” for signature creation for samples that are on the disk or otherwise stored at rest. This method is also used to compress binaries for distribution, allowing for smaller release packages. Therefore, not all compressed binaries can be marked as malicious.

However, even very small unpacker stubs may match a signature that can be uniquely tied to the packer itself. Combining this signature with some rules related to the amount of entropy in a file, a packer can still be detected with a high degree of accuracy. At this point, the antimalware solution has evolved to utilize metadata about a file, such as entropy, obtaining the ability to detect packed files but at the cost of a higher false-positive rate.

The next step in the arms race for malware authors is to eliminate the potential for a signature match in the unpacker stub. This means that the stub must consist of different instructions each time a new sample is created. An important insight is that β€œwhat the code does” and β€œhow the code looks” are not 1:1 mappings. There are infinitely many ways to write down computer code to achieve a certain effect or result. There are therefore infinitely many ways in which a particular unpacking algorithm can be written. A packer that is designed to create the unpacking stub that looks different each time can be called polymorphic. The algorithm or code that performs the changes is called a polymorphic engine2.

Combining a packer with a polymorphic engine eliminates the β€œattack surface” for simple signature matches of malware at-rest. Fox-IT has written and maintained two polymorphic packers like this since 2015. Although they still produce good results against modern EDR, even these tools are getting more and more difficult to sneak past defenses. That’s because there’s a conceptual flaw in the polymorphic packer: the original malicious code is still decrypted at some point in order to execute. If antimalware products can time the moment to start scanning for malicious patterns when the packer has finished decoding the malicious code, then detecting malware becomes easy again.

Modern operating systems and processors try to ensure that not all data in a computer’s memory can be executed as code for safety reasons3. Particularly, systems are typically designed to prevent the execution of code from writable pages. Therefore, a virus or malware sample that wants to decrypt and/or decompress its own code must first make the changes in writable memory pages. After, the virus changes the page protection to readable and executable and transfers control to the newly modified executable memory. Antimalware products equipped to analyze the behavior of other programs at runtime make use of behavioral patterns like this to decide when to scan the memory of a process for malicious patterns. Because the memory, once decrypted, cannot be changed anymore due to the aforementioned limitations, scanning a process after making memory executable is the ideal time to spot malicious patterns.

Antimalware products that are equipped with rules that generate additional signals to determine if a program is malicious or not, are said to employ β€œheuristics”. Conceptually, antimalware products have achieved a comprehensive set of features to detect malware execution. The evolutions we’ve seen since the early days of these feature complete products can all be understood as attempts to loosen or lift the constraints set out above: β€œCloud-based protection” runs resource intensive heuristics on someone else’s computer; adding human oversight, the β€œR” in β€œEDR” lowers the impact of a false-positive and brings humans into the detection and response loop.

How then, can a Red Team smuggle their malware past these new and advanced defenses? In the past, a virus writer might employ what is called a β€œmetamorphic” engine4. This is an algorithm designed to re-write the entire virus each time it infects a new file, including the entire metamorphic engine itself. Using it ensures that there is never one β€˜true’ virus sample that can be detected with a static signature; each copy of the virus is completely different. With a tool like this you would not need a packer, because there are no static patterns that can ever be uniquely tied to your virus. However, the explosion in modern software complexity and the requirement for malware to work on a variety of systems

Hiding From Analysis: Virtualisation

To hide from both static and dynamic analysis of payloads, the generated sample must be resilient to code inspection and code flow analysis. If the real instructions are not revealed to an observer, hardly any conclusions can be drawn from the outer shell. If this is achieved, defensive products would be met with the following limitations when inspecting the payload:

  • Difficult to observe instruction patterns;
  • Difficult to patch instructions;
  • Difficult to ignore instructions;
  • Difficult to predict behavior.

Hiding instructions is not something new. Products like VMProtect5 cloak parts of the code by embedding a virtual machine and generate unique instructions to be executed on this VM. Code that is to be virtualized must be identified either by a marker added to the source code or by the presence of a PDB file containing the symbols. This requirement is something that cannot always be met when using third-party tools. Additionally, this type of protection is aimed at protecting specific functions, like license key checking algorithms, limiting the use for an adversary. Lastly, using existing tools can have a negative impact on the detection ratio, as these products are heavily researched and can contain static signatures like hardcoded section names.

Considering the benefits of a virtualisation layer, however, it is clear that this technique is very powerful.

Creating a Custom Virtualisation Layer

It was decided that a virtualisation layer should be created. This layer consists of a virtual machine implementing opcodes6, and bytecode7 executing on the virtual machine. The virtualisation layer that was to be created must match the following requirements and limitations:

  1. Bytecode instructions are executed sequentially;
  2. Bytecode instructions are hidden before and after execution;
  3. The instruction set supports basic x86-64 instructions only;
  4. The virtual machine must provide an interface to the system API;
  5. The virtual machine implementation must be simple and position independent to support morphing;
  6. The virtualisation layer must work without access to source code or debug symbols.

Creating a virtualisation layer started with a design of the instructions to be executed, the virtual machine, and the supported instruction set. Additionally, the layout of the final payload was created where all data must be present in a position independent format and could be executed like shellcode. This allows the payload to be embedded in other executable formats (e.g. executables or DLLs), and allows for dynamic execution when staging malware.

For example, the following layout would allow for the above functionality. In this example, the virtual machine must start with a correcting stub that correctly sets the virtual machine argument registers to their respective values:

Example of a data structure containing all required building blocks within position independent code.

The Anatomy of an Instruction

To keep the virtual machine architecture simple, an instruction format was created to be consistent in length between instruction and operand types. This design decision allows the omission of a Length Disassembler Engine (LDE)8, and can simply use the instruction pointer as an index to the current instruction. All information present in normal, non-SSE9/AVX10 x86 instructions must be included.

At its core, an instruction identifies the operation that must be performed, and optionally what data is provided in the form of operands. An operand can be one of three types:

  1. Immediate value: a constant value embedded in the instruction;
  2. Memory location: a memory location pointed to by the instruction;
  3. Register: a register, or part of one, identified by the instruction.

In order to obtain data from an operand, a generic format must be created that encompasses the different operand types. It was decided that a single 64-bit field could be used to hold the different types of operands, as all of the necessary data of the aforementioned types can be embedded into 64 bits.

The structures below show the layout of each operand type:

This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
struct ImmediateOperand {
Value value; // A constant value
}; // size: 8 bytes
struct MemoryOperand {
uint8_t size; // The effective size of the operand (8, 16, 32, 64 bits)
uint8_t base; // A regiser holding a pointer value to the base address
uint8_t index; // A register holding the index of the array
uint8_t scale; // A constant multiplier of 1, 2, 4, or 8
int32_t displacement; // A value to be added to the calculated address
}; // size: 8 bytes
struct RegisterOperand {
uint8_t reg; // A base register of the x86-64 register set
uint8_t chunk; // The specific register chunk: low, high, word, dword, qword
uint16_t size; // The effective size of the operand (8, 16, 32, 64 bits)
uint32_t pad; // Padding to meet the 64 bit size requirement
}; // size: 8 bytes
union Operand {
ImmediateOperand imm; // View the data as an immediate operand
MemoryOperand mem; // View the data as a memory operand
RegisterOperand reg; // View the data as a register operand
}; // size: 8 bytes
view raw operand.h hosted with ❀ by GitHub

Note: The Value type of the immediate operand is a simple union with (u)int8_t to (u)int64_t members. This makes it trivial to index the correct data during implementation of opcodes.

To indicate the instruction’s opcode, a single 1-byte value can be used. This provides 256 unique opcodes, which should be enough to implement basic behavior. Lastly, the type of each operand must be embedded within the instruction format, as opcode implementations must be able to interrogate these types.

This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
struct Instruction {
uint8_t opcode; // The opcode of the instruction
uint8_t lparam_type : 4; // The type of the first (left) operand
uint8_t rparam_type : 4; // The type of the second (right) operand
Operand lparam; // The first (left) operand
Operand rparam; // The second (right) operand
}; // size: 18 bytes
view raw instruction.h hosted with ❀ by GitHub

Protecting Instructions

To meet requirement two, β€œInstructions are hidden before and after execution”, instructions are protected using encryption. Many encryption algorithms can be used to hide instructions. However, it is required for the instruction size to remain the same, as the instruction will be decrypted and encrypted in-place and will not be moved to a temporary buffer. This removes the necessity for dynamic memory allocation from within the virtual machine. Additionally, the chosen encryption scheme must be trivial to implement, as the code will be located in the virtual machine and thus create an β€˜attack surface’ for signature detection. Implementing complex algorithms is detrimental to the ability to effectively manipulate the code using a polymorphic engine.

The Anatomy of the Virtual Machine

The virtual machine resembles a virtual CPU, implementing all the available opcodes. Furthermore, the available registers, CPU flags, and stack are part of the virtual machine object. Lastly, the virtual machine holds a pointer to the bytecode buffer necessary for execution. An added benefit of implementing the virtual machine is that the real stack is also abstracted away. Heuristics that attempt to spot malicious behavior from the stack will not succeed.

This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
struct Context {
uint32_t ip; // Instruction pointer
uint8_t flags; // CPU flags to be manipulated by opcodes
Register registers[17]; // General Purpose Registers (rax, … r15 and gs)
Instruction* instructions; // A pointer to the start of the bytecode buffer
uint8_t stack[STACK_SIZE]; // The virtual machine stack
};
view raw context.h hosted with ❀ by GitHub

Functions to initialize the virtual machine context, to obtain the current instruction, and to load and store values based on the instruction operands were created to aid in the implementation of opcodes within the virtual machine.

Once initialized, the virtual machine can enter its dispatch loop. This loop consists of obtaining the current instruction and executing the opcode identified by the opcode field in the instruction object. The instruction is decrypted before execution and is encrypted after. A dispatch function could be implemented as follows:

This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
void dispatch_instruction(Context* vm) {
uint32_t ip = vm->ip;
decrypt_instruction(vm, ip);
switch (vm->instructions[ip].opcode) {
case Opcode::ADD: opcode_add(vm); next_instruction(vm); break;
case Opcode::AND: opcode_and(vm); next_instruction(vm); break;
case Opcode::BT: opcode_bt(vm); next_instruction(vm); break;
…
}
encrypt_instruction(vm, ip);
}
view raw dispatch.cpp hosted with ❀ by GitHub

An attentive reader may have noticed the construction of the temporary variable ip, which is used in further operations. This originates from the fact that any instructions modifying the instruction pointer, like jcc, call, and ret, will result in a modified instruction pointer when the opcode is finished. Therefore, the instruction pointer can no longer be used to re-encrypt the original instruction that was executed.

Implementation of a Basic Opcode

The following function implements the bit test (bt) opcode11:

Improving the Bytecode Process: Transpiling

Initially, all bytecode created to execute in the virtual environment was written in assembly by hand. This provided the control needed to make sure specific opcodes and operand types were used, and as a test a PE loader was implemented in bytecode. As this limitation came at a major cost in development time and flexibility, a new method of generating bytecode was used: compiling and transpiling of C/C++ programs. This was chosen over using output directly from the assembler, as parsing these text files proved to be cumbersome and error-prone. Instead, the resulting linked binary was fed to a disassembler.

The disassembling of a binary is performed using the iced-x86 library12. This library allows for the conversion of x86 instructions to the custom format -described in the earlier section: The Anatomy of an Instruction– by checking the opcode of the instruction, the types of operand(s) and its value(s). Eventually, once all the x86 instructions are converted, the now transpiled bytecode can be interpreted by the virtual machine.

The bytecode generation process from source code to eventual bytecode.

The implementation of the transpiler instantly enabled us to support a large amount of existing tools, and made writing new tools easier. Most Position-independent Code (PIC)13 tools that compile from C/C++, including some BOFs14, can also be ported to execute on the virtual machine with relative ease.

Limitations to Bytecode Implementation

One of the limitations of the virtual machine implementation is shared with that of the bytecode. PIC must be created in order to generate valid bytecode that executes on the VM. In practice, this means that everything is relative to the current instruction pointer, and no references to other libraries or parts of other sections can exist:

  • No static variables;
  • No global variables;
  • No strings;
  • No static dependencies on libraries.

Supporting Native API Calls

To allow interfacing with the OS layer, bytecode must be able to perform native API calls. A translation layer must exist between the bytecode and native environment. The call instruction is used by compilers to invoke APIs, requiring the virtual machine’s call implementation to support this translation. Unfortunately, once a call instruction is encountered, no information is known to the virtual machine related to the number of arguments that must be forwarded. To resolve this problem, the bytecode can prepend the number of arguments when calling an API, giving the virtual machine layer enough information to translate the call into native execution. To programmatically perform this task, variadic arguments in C++ templates can be used to automatically deduce the amount of arguments passed:

As specified in Microsoft’s x64 __stdcall15 calling convention, the first four integer or pointer arguments are passed using the registers rcx, rdx, r8 and r9, with the remaining arguments being passed on the stack. This means that at the time of executing the call instruction, rcx holds the number of arguments that must be passed to the API. The virtual machine can extract and inspect this value, and use it to correctly perform the call:

The real values of the arguments are stored in rdx, r8, r9 and on the stack. When extracting the arguments from the stack, one must remember to keep the shadow space16 in mind.

Visually, the process looks like this:

A virtualized call instruction invokes ntdll!NtAllocateVirtualMemory. This call is translated to a native call and the API is invoked. The resulting value is returned to the VM.

Supporting Bytecode Function Callbacks

Keeping in mind the porting of existing programs to the bytecode architecture, one cannot omit the support for function callbacks within code. Take for example a simple linked list implementation, with a list_search function taking a predicate callback:

However, a problem arises: how does the virtual machine differentiate between a normal bytecode function call, a native API call, and a function callback? The difference between the first two is clear: the bytecode function call is a call to an address within the bytecode and is known at compile time, where the API call is a dynamic call, meaning a call to a function pointer stored in a register or memory location. Given that a callback within bytecode is a dynamic call, too, the virtual machine must be provided with information about the type of call being made.

To load a function pointer as an argument, a lea17 instruction is generated with its right operand referencing a memory address. This referenced memory address uses the instruction pointer (rip) register as the base field of the memory operand. When transpiling, such cases can be identified. To store this information, a new type of operand can be added to the already existing three types -listed in β€œThe Anatomy of an Instruction”– (e.g. Function). When the virtual machine executes the lea instruction, it can check for the type of operand. If this operand’s type is Function, a tag can be added to the high 32 bits of the value, for example 0xDEADBEEF.

Once the call instruction is invoked, the value of the operand can be interrogated. If this value contains the previously added tag, a callback is requested. To perform the call, the tag is stripped from the value and the instruction pointer can be set accordingly.

Supporting User-Defined Arguments

Depending on the type of program that is executing, user-defined arguments are required. Take for example a program that simply sleeps for a period of time. How long should this program sleep for? Hardcoding these values is not always an option. Early on in the development of the project, a simple data structure was defined which could be provided to the bytecode’s entry point:

Accompanying this, each bytecode project contained a script that packaged data in a way that could be understood by the bytecode. However, there was no consistency between these scripts and the method of extraction. For example, extracting two 4-byte integers is simpler than extracting two strings due to their variable size.

To standardize this process, and to include it into the building step itself instead of running a random script, a key-value solution was created in combination with an API that can interrogate the type and value of each argument. This is different from parameter packing that Cobalt Strike uses in its BOFs18, as default arguments, or arguments that are not strictly required are supported. Additionally, each argument is encrypted separately. This allows for a PE packer to extract domain-keying information before extracting the PE data.

The following API is defined:

The signature of the bytecode’s entry point is updated to incorporate this change:

Supporting DLLs

Executables and DLLs are very similar in the way they look and in the way they execute. Both have an entry point to which execution is passed, and both return a value. However, the execution flow of an executable starts at the entry point, and does not reach its function’s end until the program stops. DLLs often perform very limited initialization within their entry point, and return execution to the loader to not lock the loader threads. Additionally, the entry point of the DLL is called more than once: on process startup and shutdown, and on thread creation and destruction. The reason for calling the entry point is passed by the loader in the second, dwReason, argument. This allows the code inside of the DllMain function to differentiate between the reasons the entry point was invoked, and can act accordingly.

To allow our shellcode to be embedded within DLLs, both the virtual machine and its bytecode must be made aware of the reason for invocation. This requires the entry point of the virtual machine and bytecode to match that of a DLL, automatically receiving the reason by the OS loader. This does not interfere with the entry point used by a normal executable, as the default entry point of any executable does not take any arguments directly, but instead the arguments argc and argv are resolved by the C runtime, which is not linked against.

On initialization, the virtual machine sets the bytecode’s rdx register to the value of its reason argument, passing the value to the entry point as the second argument. The programmer must decide if this value is to be inspected within the bytecode and should not use the value when writing bytecode to be embedded in an executable.

Deceiving Behavioral Analysis: Multi-VM Execution

Earlier, the method of detection based on behavior was discussed. This dynamic form of inspecting an application’s execution flow regardless of static patens is difficult for attackers to rid their malware of. Opening Lsass.exe and reading its memory could be marked as malicious, even if the process looks like calc.exe. Often, defensive products receive events by kernel callbacks, such as PsSetCreateProcessNotifyRoutine19 or PsSetLoadImageNotifyRoutine20, API/syscall hooks in the local process or by using Event Tracing for Windows (ETW)21 consumers.

Patching hooks in the local process along with local ETW functions that provide events is trivial. This rids the process of intrusive monitoring by antivirus or EDR solutions, and stops the process from creating events. However, some events are still generated, mostly by the ETW providers present in the kernel, along with the kernel callbacks. Additionally, events created during patching could still be monitored. Lastly, blinding defensive products could have a negative effect, as failure to receiving check-ins could be considered an error and a signal of malicious behavior by itself.

As an attacker, generating arbitrary events along with ones that might cause detection could be a method of thwarting dynamic detection rules based on behavior. Adding code to generate events in between regular instructions would require manipulation of source code, and is not preferred. Creating a new thread that generates random events could be in vain, as events are registered per unique thread in the process.

The virtual machine was extended to support vmcalls. These types of call instructions made by the bytecode notify the virtual machine layer that a task needs to be performed. Among multiple different supported calls, most noteworthy are the following:

  • vminit: Initialize the virtual machine object with bytecode and arguments
  • vmexec: Execute N cycles on the virtual machine

The combination of these two calls allows bytecode to create a new virtual machine, and execute a predetermined number of instructions:

Because both sets of bytecode execute within the same virtual machine, and therefore on the same thread, no distinction can be made between the origin of each event. The OS, and any event consumers will observe a single thread generating multiple events, both benign and possibly malicious. Most importantly for an attacker, this could break patterns of behavior being monitored for.

As an additional benefit of these added instructions, bytecode can now be obtained and executed at runtime. This proved to be an extremely useful feature during payload development, as instead of staging shellcode during Command and Control, bytecode can be provided. This removes the necessity for allocating executable memory regions (or changing memory protection at a later stage) to execute shellcode in, in turn removing the opportunity for defensive products to inspect buffers used for dynamic code execution often leveraged by attackers.

For example, the following behavior could be implemented to create a simple polling implant, requesting bytecode every 10 seconds:

Protecting the Virtual Machine

At this point, we have defeated most detection measures that we are aware of, and set out to defeat. However, the VM shares a fundamental weakness with the original packers: static patterns in the native-code VM. Throughout its development, the VM was kept as simple as possible, adhering to constraints set out to enable support for a polymorphic engine to be executed on the VM’s binary code. This made the development significantly more cumbersome, but, given a sufficiently strong polymorphic engine, does close the detection loop fully. The polymorphic engine we developed has been battle tested over several years of use against modern EDR, and antimalware. Despite the fact that the code of the engine was designed years ago, and has not significantly changed since, it still manages to mutate malicious code to the extent that it becomes undetected at runtime and scan time.

Due to the way the universe works, the engine cannot support arbitrary programs. The largest constraint is that dynamic control flow is not supported. This means that indirect function calls, indirect jumps and the ret instruction could all potentially break the mutated code. Our engine assumes you know what you’re doing, and won’t complain when such instructions are encountered, but the resulting code will likely not work as intended.

The polymorphic engine supports several different mutation techniques, including:

  • Instruction substitution: replacing instructions with semantically equivalent ones. For example: mov eax, 0 can be replaced with xor eax, eax;
  • Basic block reordering: changing the order of basic blocks in the code;
  • Basic block creation: inserting new basic blocks into the code, through jumps and push rets;
  • NOP instruction insertion: inserting NOP instructions to change the code’s layout.

The most important feature is that the output of the engine can be fed back into the engine again. This allows for multiple iterations of mutation, which leads to virtually incomprehensible disassembly. This is especially useful when the input is a small piece of code, like a shellcode loader. Sufficient numbers of mutation will double, or quadruple the size of the output, further muddying the waters for defenders.

Conclusion

Due to the ever-changing security landscape, both attackers and defenders must stay on their toes. Defensive security products continue to improve over time, making it more difficult for attackers to remain undetected, or even execute malicious code at all. Detection of payloads has shifted from static analysis to a combination of heuristics and signatures, rendering some tools obsolete.

In this blog post, we have described a tool that was written to tackle both static and dynamic analysis by way of virtualisation. This technique, along with employing a custom polymorphic engine attempts to evade these types of analysis by layers of obfuscation. To bypass heuristic analysis, support for multiple virtual machines to run concurrently was added, disrupting patterns in created events. As an added bonus, reverse engineering a sample without prior knowledge could be a daunting task. Analysts would have to reverse not only the morphed virtual machine itself, but extract morphed bytecode for further analysis. This does not remediate the issue of reverse engineering payloads for an attacker, but does significantly slow down the process, providing the attacker with more time.

In practice, this project has allowed attacks to remain undetected during Red Teaming and TIBER exercises in some of the most heavily monitored environments, making use of state of the art EDR solutions. Moreover, due to the addition of a transpiler converting compiled binaries into custom bytecode, both the speed and ease of development of custom payloads was greatly improved.

The following is a non-exhaustive list of payloads that were created during a recent Red Teaming exercise, successfully evading detection:

  • Multiple persistence modules;
  • Multiple lateral movement modules;
  • Shellcode and bytecode executor;
  • Antivirus and EDR patchers;
  • HTTP(s) and DNS beacons;
  • Tools querying Active Directory information.

Porting of additional tools is taking place, and we expect to have virtualized versions of most tools used in a Red Team exercise in the near future.

Looking Forward

The motivations for this blog post are two-fold. Firstly, we wanted to share what we think is exciting research with the community. We learned what we did from openly shared blog post and articles, and want to give back to the community. We use all the knowledge we gained to improve the security of our customers through offensive security testing, and we hope that this blog post will help and inspire others to do the same.

Secondly, although security products have advanced tremendously, we want to show that there is still room for improvement. We have noticed a tendency to β€œslap an EDR on it and call it a day” in certain niches of the security industry. Although that might work for some time, because a modern EDR truly adds a strong layer of security, the door is still open for attackers to bypass these products. As the landscape evolves, and general cyber security knowledge increases, the skill and sophistication of cyber criminal elements will rise. Consider this blog post, and the technique explained within, as a warning and a call to action. We hope security vendors will think about how they can detect these types of payloads, and how they can improve their products to stay ahead of the curve, as they are right now.

References

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Three Lazarus RATs coming for your cheese

Authors: Yun Zheng Hu and Mick Koomen

A Telegram from Pyongyang

Introduction

In the past few years, Fox-IT and NCC Group have conducted multiple incident response cases involving a Lazarus subgroup that specifically targets organizations in the financial and cryptocurrency sector. This Lazarus subgroup overlaps with activity linked to AppleJeus1, Citrine Sleet2, UNC47363, and Gleaming Pisces4. This actor uses different remote access trojans (RATs) in their operations, known as PondRAT5, ThemeForestRAT and RemotePE. In this article, we analyse and discuss these three.

First, we describe an incident response case from 2024, where we observed the three RATs. This gives insights into the tactics, techniques, and procedures (TTPs) of this actor. Then, we discuss PondRAT, ThemeForestRAT and RemotePE, respectively.

PondRAT received quite some attention last year, we give a brief overview of the malware and document other similarities between PondRAT and POOLRAT (also known as SimpleTea) that have not yet been publicly documented. Secondly, we discuss ThemeForestRAT, a RAT that has been in use for at least six years now, but has not yet been discussed publicly. These two malware families were used in conjunction, where PondRAT was on disk and ThemeForestRAT seemed to only run in memory.

Lastly, we briefly describe RemotePE, a more advanced RAT of this group. We found evidence that the actor cleaned up PondRAT and ThemeForestRAT artifacts and subsequently installed RemotePE, potentially signifying a next stage in the attack. We cannot directly link RemotePE to any public malware family at the time of this writing.

In all cases, the actor used social engineering as an initial access vector. In one case, we suspect a zero-day might have been used to achieve code execution on one of the victim’s machines. We think this highlights their advanced capabilities, and with their history of activity, also shows their determination.

A Telegram from Pyongyang

In 2024, Fox-IT investigated an incident at an organisation in decentralized finance (DeFi). There, an employee’s machine was compromised through social engineering. From there, the actor performed discovery from inside the network using different RATs in combination with other tools, for example, to harvest credentials or proxy connections. Afterwards, the actor moved to a stealthier RAT, likely signifying a next stage in the attack.

In Figure 1, we provide an overview of the attack chain, where we highlight four phases of the attack:

  1. Social engineering: the actor impersonates an existing employee of a trading company on Telegram and sets up a meeting with the victim, using fake meeting websites.
  2. Exploitation: the victim machine gets compromised and shortly afterwards PondRAT is deployed. We are uncertain how the compromise was achieved, though we suspect a Chrome zero-day vulnerability was used.
  3. Discovery: the actor uses various tooling to explore the victim network and observe daily activities.
  4. Next phase: after three months, the actor removes PerfhLoader, PondRAT and ThemeForestRAT and deploys a more advanced RAT, which we named RemotePE.
Figure 1: Overview of the attack chain from a 2024 incident response case involving a Lazarus subgroup

Social Engineering

We found traces matching a social engineering technique previously described by SlowMist6. This social engineering campaign targets employees of companies active in the cryptocurrency sector by posing as employees of investment institutions on Telegram.

This Lazarus subgroup uses fake Calendly and Picktime websites, including fake websites of the organisations they impersonate. We found traces of two impersonated employees of two different companies. We did not observe any domains linked to the β€œAccess Restricted” trick as described by SlowMist. In Figure 2, you can see a Telegram message from the actor, impersonating an existing employee of a trading company. Looking up the impersonated person, showed that the person indeed worked at the trading company.

Figure 2: Lazarus subgroup impersonating an employee at a trading company interested in the cryptocurrency sector

From the forensic data, we could not establish a clear initial access vector. We suspect a Chrome zero-day exploit was used. Although, we have no actual forensic data to back up this claim, we did notice changes in endpoint logging behaviour. Around the time of compromise, we noted a sudden decrease in the logging of the endpoint detection agent that was running on the machine. Later, Microsoft published a blogpost7, describing Citrine Sleet using a zero-day Chrome exploit to launch an evasive rootkit called FudModule8, which could explain this behaviour.

Persistence with PerfhLoader

The actor leveraged the SessionEnv service for persistence. This existing Windows service is vulnerable to phantom DLL loading9. A custom TSVIPSrv.dll can be placed inside the %SystemRoot%\System32\ directory, which SessionEnv will load upon startup. The actor placed its own loader in this directory, which we refer to as PerfhLoader. Persistence was ensured by making the service start automatically at reboot using the following command:

sc config sessionenv start=auto

The actor also modified the HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\SessionEnv\RequiredPrivileges registry key by adding SeDebugPrivilege and SeLoadDriverPrivilege privileges. These elevated privileges enable loading kernel drivers, which can bypass or disable Endpoint Detection and Response (EDR) tools on the compromised system.

Figure 3: PerfhLoader loaded through SessionEnv service via Phantom DLL Loading which in turn loads PondRAT or POOLRAT

In a case from 202010, this actor used the IKEEXT service for phantom DLL loading, writing PerfhLoader to the path %SystemRoot%\System32\wlbsctrl.dll. The vulnerable VIAGLT64.SYS kernel driver (CVE-2017-16237) was also used to gain SYSTEM privileges.

PerfhLoader is a simple loader that reads a file with a hardcoded filename (perfh011.dat) from its current directory, decrypts its contents, loads it into memory and executes it. In all observed cases, both PerfhLoader and the encrypted DLL were in the %SystemRoot%\System32\ folder. Normally, perfhXXX.dat files located in this folder contain Windows Performance Monitor data, which makes it blend in with normal Windows file names.

The cipher used to encrypt and decrypt the payload uses a rolling XOR key, we denote the implementation in Python code in Listing 1.

def crypt_buf(data: bytes) -> bytes:
    xor_key = bytearray(range(0x10))
    buf = bytearray(data)
    for idx in range(len(buf)):
        a = xor_key[(idx + 5) & 0xF]
        b = xor_key[(idx - 3) & 0xF]
        c = xor_key[(idx - 7) & 0xF]
        xor_byte = a ^ b ^ c
        buf[idx] ^= xor_byte
        xor_key[idx & 0xF] = xor_byte
 
    return bytes(buf)

Listing 1: Python implementation of the XOR cipher used by PerfhLoader

The decrypted content contains a DLL that PerfhLoader loads into memory using the Manual-DLL-Loader project11. Interestingly, PondRAT uses this same project for DLL loading.

Discovery

After establishing a foothold, the actor deployed various tools in combination with the RATs described earlier. These included both custom tooling and publicly available tools. Table 1 lists some of the tools we recovered that the actor used.

ToolTool OriginDescription
ScreenshotterActorA tool that takes periodic screenshots and stores them locally
KeyloggerActorA Windows keylogger that writes user keystrokes to a file
Chromium browser dumperActorA browser dump tool that dumps Chromium-based browser cookies and credentials
MidProxyActorProxy tool
Mimikatz12PublicWindows secrets dumper
Proxy Mini13PublicProxy tool
frpc14PublicFast reverse proxy client
Table 1: Tools observed during incident response case (public and actor-developed)

Interestingly, the Fast Reverse Proxy client we found was the same client found in the 3CX compromise by Mandiant15. This client is version 0.32.116 and is from 2020, which is remarkable. We also found traces of a Themida-packed version of Quasar17, a malware family we did not see this Lazarus subgroup use before.

The actor used PondRAT in combination with ThemeForestRAT for roughly three months, to afterwards clean up and install the more sophisticated RAT called RemotePE. We will now discuss these three RATs.

PondRAT

PondRAT is a simple RAT, which its authors seem to refer to as β€œfirstloader”, based on the compilation metadata string objc_firstloader that is present in the macOS samples.

In our case, PondRAT was the initial access payload used to deploy other types of malware, including ThemeForestRAT. Judging from network data, apart from ThemeForestRAT activity, we observed significant activity to the PondRAT C2 server, indicating it was not just used for its loader functionality. In the incident response case from 2020 we encountered POOLRAT in combination with ThemeForestRAT. This could indicate that PondRAT is a successor of POOLRAT.

Overview

PondRAT is a straightforward RAT that allows an operator to read and write files, start processes and run shellcode. It has already been described by some vendors. As far as we know, the earliest sample is from 2021, referenced in a CISA article18. Based on PondRAT’s user-agent, we also noticed that PondRAT was used in an AppleJeus campaign Volexity wrote about19 (MSI file with hash 435c7b4fd5e1eaafcb5826a7e7c16a83). 360 Threat Intelligence Center wrote about PondRAT as well20, linking it to Lazarus and later writing about it being distributed through Python Package Index (PyPI) packages21. Vipyr Security wrote22 about malware that was dropped through malicious Python packages distributed through PyPI, which turned out to be PondRAT. Unit42 published an analysis23 of the RAT, referring to it as PondRAT and showing similarities between PondRAT and another RAT used by Lazarus: POOLRAT.

As described by Unit42, there are similarities between POOLRAT and PondRAT. There is overlap in function and class naming and both families check for successful responses in a similar way.

POOLRAT has more functionality than PondRAT. For example, POOLRAT has a configuration file for C2 servers, can timestomp24 files, can move files around, functionalities that PondRAT lacks. We think this is because there is no need for more functionality if its main function is to load other malware, allowing for a smaller code base and less maintenance.

Command and Control

PondRAT communicates over HTTP(S) with a hardcoded C2 server. Messages sent between the malware and the server are XOR-ed first and then Base64-encoded. For XORing it uses the hex-encoded key 774C71664D5D25775478607E74555462773E525E18237947355228337F433A3B.

Figure 4: PondRAT check-in request

Figure 4 contains an example check-in request to the C2 server. The tuid parameter contains the bot ID, control indicates the request type, and the payload parameter contains the encrypted check-in information. In this case, control is set to fconn, indicating it is a bot check-in, matching with the corresponding function name FConnectProxy(). When receiving a server reply starting with OK, PondRAT fetches a command from the server. For at least one Linux and macOS variant, the parameter names and string values consisted of scrambled letters, e.g. lkjyhnmiop instead of tuid and odlsjdfhw instead of fconn.

Commands

PondRAT has basic commands, such as reading and writing files and executing programs. Table 2 lists all commands and their names from the symbol data. When a bot command is executed, the response includes both the original command ID and a status code indicating either success (0x89A) or failure (0x89B).

Command ID / Status codeSymbol nameDescription
0x892csleepSleep
0x893MsgDownRead file
0x894MsgUpWrite file
0x895Ping
0x896Load PE from C2 in memory
0x897MsgRunLaunch process
0x898MsgCmdExecute command through the shell
0x899Exit
0x89aStatus code indicating command succeeded
0x89bStatus code indicating command failed
0x89cRun shellcode in process
Table 2: PondRAT command IDs and their descriptions

Windows

Only the Windows samples we analysed had support for commands 0x896 and 0x89C. The DLL loading functionality seems to be based on the open-source project β€œManual-DLL-Loader”25. As a sidenote, we analysed another POOLRAT Windows sample that used the β€œSimplePELoader” project26.

POOLRAT’s Little Brother

As mentioned by Palo Alto’s Unit42, PondRAT has similarities with POOLRAT. There is overlap in XOR keys, function naming and class naming. However, there are more similarities. Firstly, the Windows versions of PondRAT and POOLRAT use the format string %sd.e%sc "%s > %s 2>&1" for launching a shell command. Format strings have been discussed in the past27 and this specific format string was linked to Operation Blockbuster Sequel. Furthermore, PondRAT has a peculiar way of generating its bot ID, see the decompiled code below.

Figure 5: Bot ID generation for PondRAT (left) and POOLRAT (right)

Figure 5 shows how PondRAT and POOLRAT compute their bot ID. For PondRAT, tuid is the bot ID. It computes two parts of a 32-bit integer, that are split in two based on the bit_shift variable. Some of the POOLRAT samples compute the bot ID in a similar manner. The sample 6f2f61783a4a59449db4ba37211fa331 has symbol information available and contains a function named GenerateSessionId() that has this same logic.

More similarities can be found as part of the C2 protocol. PondRAT provides feedback to commands issued by the C2 server by returning the command ID concatenated with the status code. POOLRAT uses the same concept, see Figure 6.

Figure 6: Command status concatenation for PondRAT (left) and POOLRAT (right)

Another similarity can be found when comparing the Windows versions of POOLRAT and PondRAT. When running a Shell command (command ID 0x898) with PondRAT, the Windows version creates a temporary file with the prefix TLT in which it saves the command output. Then, it reads the file and sends the contents back to the C2 server and subsequently removes it. However, the way it removes the temporary file is remarkable.

It generates a buffer with random bytes and overwrites the file contents with it. Then, it renames the file 27 times, replacing all letters with only A’s, then B’s, etc. and with the last iteration renames all letters with random uppercase letters. For instance, when the file C:\Windows\Temp\tlt1bd8.tmp is deleted, it would first be renamed to C:\Windows\Temp\AAAAAAA.AAA, then to C:\Windows\Temp\BBBBBBB.BBB, and lastly to something like VYLDVAP.XQA. POOLRAT’s Windows version has the same functionality, see Figure 7.

Figure 7: Windows file name generation for PondRAT (left) and POOLRAT (right)

These similarities show that apart from variable data and symbol names, PondRAT is similar to POOLRAT in coding concepts as well. This further strengthens the connection between the two.

Summary

PondRAT is a simple RAT. Judging from the symbol data of macOS samples, its authors seem to refer to the malware as firstloader, a RAT that targets all three major operating systems. In our case, we observed it in combination with social engineering campaigns, whereas others have seen PondRAT being dropped through malicious software packages. Despite being simple in nature, it seems to do the job, given the frequency in which it is used. Judging from past incidents we investigated, PondRAT is a successor of POOLRAT.

Run, ThemeForest, Run!

In two incident response cases we found traces of a different RAT being used in conjunction with POOLRAT or PondRAT. We named it ThemeForestRAT, based on the substring ThemeForest which it uses in its C2 protocol. It is written in C++ and contains class names such as CServer, CJobManager, CSocketEx, CZipper and CUsbMan. ThemeForestRAT has more functionalities compared to PondRAT and POOLRAT.

In an earlier incident response case in 2020, we observed ThemeForestRAT in combination with POOLRAT. In the case from 2024, we observed it together with PondRAT. Its continued activity over at least five years demonstrates that ThemeForestRAT remains a relevant and capable tool for this actor. Besides Windows, we have observed Linux and macOS versions of the malware.

We believe that on Windows, this RAT is injected and executed in memory only, for example via PondRAT, or a dedicated loader, and is used as stealthier second-stage RAT with more functionality. The fact there are no direct samples of ThemeForestRAT on VirusTotal indicates it is quite successful in staying under the radar.

Overview

On startup, ThemeForestRAT attempts to read the configuration file from disk. When absent, it generates a unique bot ID and uses the hardcoded C2 configuration settings in the binary to create the configuration file.

Interestingly, the Windows variant creates two Windows events and accompanying threads that are used for signalling purposes (see Figure 8). However, the first thread related to the class CUsbMan only creates the temporary directory Z802056 and returns, this turned out to be legacy code as we will describe later.

The second thread monitors for new Remote Desktop (RDP) sessions and notifies the main thread when one is detected. Additionally, the thread checks for new physical console sessions and can optionally spawn extra commands under this session if this is enabled in the configuration.

Figure 8: ThemeForestRAT startup code creating two Windows events and threads for signalling

After creating these two threads it hibernates before connecting to the C2 server. The default hibernation period is three minutes but when it runs for the first time it checks in immediately. There are two cases where ThemeForestRAT wakes up from hibernation, either the hibernation period has passed, or one of the two events is signalled.

When it wakes up from hibernation it randomly selects a C2 server from its list and attempts to establish a connection. Upon receiving a response:OK acknowledgment, it downloads a 4-byte file that must decrypt to the 32-bit constant 0x20191127 to establish a valid C2 session. If this fails it will retry a different C2 and start over again, when the list of servers is exhausted it will go back into hibernation and try again later.

If it succeeds in establishing a C2 session, ThemeForestRAT sends basic system information including its wake-up reason to the C2 server, and the operator can now interact with the RAT as it keeps polling for new commands. When the operator sends an OnTerminate or OnSleep command (see Table 4), the C2 session ends, and the RAT goes back to hibernation.

struct SystemInfoWindows   // sizeof=0x478
{
    uint32  job_id;        // 0x10005 = Windows
    wchar   bot_id[20];
    wchar   hostname[64];
    wchar   whoami[50];
    uint32  dwMajorVersion;
    uint32  dwMinorVersion;
    uint32  dwPlatformId;
    uint16  padding1;
    wchar   ip_address[20];
    wchar   timezone[50];
    wchar   gpu[50];
    wchar   memory[50];
    uint16  padding2;
    uint32  wakeup_reason; // 0 = hibernation, 1 = USB, 2 = RDP
    wchar   os_version[256];
};

struct SystemInfoPOSIX     // sizeof=0x478
{
    uint32  job_id;        // 0x20005 = POSIX
    char    bot_id[16];
    char    unused1[24];
    char    hostname[128];
    char    username[114];
    char    ip_address[40];
    char    timezone[100];
    char    arch[100];
    char    memory[100];
    char    unused2[6];
    char    os_version[512];
};

Listing 2: ThemeForestRAT system information structure that is sent after establishing a C2 session

Listing 2 shows the structure definitions that ThemeForestRAT uses for sending system information when establishing a C2 session. The job_id field indicates the OS type, 0x10005 for Windows, and 0x20005 for both Linux and macOS as they share the same structure.

Configuration

The configuration file of ThemeForestRAT is encrypted with RC4 using the hex-encoded key 201A192D838F4853E300 and contains the following settings:

  • 64-bit unique bot ID
  • List of ten C2 server URLs
  • Command interpreter, for example cmd.exe (not used)
  • List of optional commands to execute under the user of the active console session (Windows only, empty by default)
  • Matching array to enable the optional console command
  • Last check-in timestamp
  • Hibernation time between C2 sessions in minutes, default value is 3
  • C2 callback settings, for example to immediately check in on a new active RDP connection

The configuration can be parsed using the C structure definition from Listing 3.

struct ThemeForestC2Config
{
    uint64  bot_id;
    wchar   urls[10][1024];
    wchar   shell[1024];
    wchar   wts_console_cmdline[10][1024];
    char    wts_console_cmdline_enabled[10];
    uint32  last_checkin_epoch;
    uint32  configured_hibernate_minutes;
    uint32  active_hibernate_minutes;
    uint16  callback_settings;
};

Listing 3: ThemeForestRAT configuration structure definition for Windows

The configuration path that the RAT reads from disk is hardcoded. On macOS and Linux, this is an absolute path, while on Windows it looks in the current working directory where the RAT is launched. In Table 3 we list the observed configuration paths and hardcoded configuration file sizes for ThemeForestRAT.

Operating systemThemeForestRAT configuration file on diskFile size
Windowsnetraid.inf43048 bytes
Linux/var/crash/cups43044 bytes
macOS/private/etc/imap43044 bytes
Table 3: Observed ThemeForestRAT configuration paths and their file sizes on Windows, Linux and macOS

Command and Control

ThemeForestRAT communicates over HTTP(S). The filenames it uses for retrieving commands from the C2 server are prefixed with ThemeForest_. The response data is sent back to the operator as a file prefixed with Thumb_, see Figure 6. On Windows it uses the Ryeol Http Client28 library for HTTP communications, and on macOS and Linux it uses libcurl. ThemeForestRAT has a single hardcoded C2 in the binary, but its configuration can be updated by sending the SetInfo command.

Figure 9: ThemeForestRAT sending encrypted system information to C2 server on initial check-in

Commands

In terms of command functionality, ThemeForestRAT supports over twenty commands, at least twice as much as PondRAT. The Linux and macOS versions contain debug symbols, which allows us to map the command IDs to function names where available.

Symbol nameCommand IDDescription
ListDrives0x10001000Get list of drives
CServer::OnFileBrowse0x10001001Get directory listing
CServer::OnFileCopy0x10001002Copy file from source to destination on victim machine
CServer::OnFileDelete0x10001003Delete a file
FileDeleteSecure0x10001004Delete a file securely
CServer::OnFileUpload0x10001005Open a file for writing on victim machine
CServer::FileDownload0x10001006Download file from victim machine
Run0x10001007Execute a command and return the exit code
CServer::OnChfTime0x10001008Timestomp file based on another file on disk
–0x10001009–
CServer::OnTestConn0x1000100aTest TCP connection to host and port
CServer::OnCmdRun0x1000100bRun command in background and return output
CServer::OnSleep0x1000100cHibernate for X seconds, this will also be saved in the configuration file
CServer::OnViewProcess0x1000100dGet process listing
CServer::OnKillProcess0x1000100eKill process by process ID
–0x1000100f–
CServer::OnFileProperty0x10001010Get file properties
CServer::OnGetInfo0x10001011Get current RAT configuration
CServer::OnSetInfo0x10001012Update and save RAT configuration file
CServer::OnZipDownload0x10001013Download a directory or file as a compressed Zip file
CServer::OnTerminate0x10001014Flush configuration to disk and hibernate until next wake up
(Data)0x10001015Data
(JobSuccess)0x10001016Job succeeded
(JobFailed)0x10001017Job failed
GetServiceName0x10001018Return current service name
CleanupAndExit0x10001019Remove persistence, configuration file, and terminate RAT
RecvMsg0x1000101aForce C2 check-in
RunAs0x1000101bSpawn a process under the user token of given Windows Terminal Services session
–0x1000101c–
WriteRandomData0x1000101dWrite random data to file handle
CServer::OnInjectShellcode0x1000101eInject shellcode into process ID
Table 4: ThemeForestRAT command IDs and their descriptions

Note that the symbol names in Table 4 that start with CServer:: are from the debug symbols and the other names are deduced based on analysis of the command.

Shellcode Injection

On Windows, the CServer::OnInjectShellcode command injects shellcode into a given process ID using NtOpenProcess, NtAllocateVirtualMemory, NtWriteVirtualMemory and RtlCreateUserThread Windows API calls. The shellcode is encrypted using the same algorithm used in PerfhLoader (see Listing 1). In the macOS and Linux samples we have analysed, this command is defined as an empty stub.

RomeoGolf’s Little Brother

In 2016, Novetta released a detailed report called Operation Blockbuster29, in which a Novetta-led coalition of security companies analysed malware samples from multiple cybersecurity incidents. The investigation linked the 2014 Sony Pictures attack to the Lazarus Group and revealed that the same actor had been behind numerous other attacks against government, military, and commercial targets using related malware since 2009.

Operation Blockbuster’s malware report describes RomeoGolf, a RAT that resembles ThemeForestRAT in several ways:

  • Uses the temporary folder Z802056, although not used in ThemeForestRAT, is still created
  • Overlapping command IDs and functionality
  • Same unique identifier generation using 4 calls to rand()
  • Configuration file with extension *.inf on Windows
  • Timestomping of the configuration file based on mspaint.exe
  • Two signalling threads for USB and RDP events

Figure 10 shows the RomeoGolf startup logic for generating its bot ID and two signalling threads that is identical to ThemeForestRAT (see Figure 5).

Figure 10: RomeoGolf startup creates two signalling threads, comparable to ThemeForestRAT (see Figure 5).

As can be seen in Table 5, the functionality to detect and copy data from newly attached logical drives has been removed in ThemeForestRAT, while leaving the temporary directory creation intact. Also, the thread to check for new RDP sessions has been extended in ThemeForestRAT to optionally spawn up to ten extra configured commands under the user of the active physical console session.

RomeoGolfThemeForestRAT
Compilation dateFri Oct 11 01:20:48 2013Thu Sep 07 06:40:40 2023
Known configuration filecrkdf32.infnetraid.inf
Configuration file timestomped tomspaint.exemspaint.exe
USB thread logic1. Creates %TEMP%\Z802056
2. Checks for newly attached drives and copies data to above folder
3. Signal on newly attached drives
1. Creates %TEMP%\Z802056
RDP thread logic1. Signal on new active RDP sessions
1. Start configured commands under the user of the new active console session
2. Signal on new active RDP session if configured
C2 communicationFake TLSHTTP(S)
Highest known command id0x100010130x1000101e
Table 5: Differences and similarities between RomeoGolf and ThemeForestRAT

While RomeoGolf used Fake TLS30 and its own custom server for its C2 communications, ThemeForestRAT uses the HTTP protocol and shared hosting for its C2 servers.

Onto the next stage with RemotePE

In the 2024 incident response case, we observed the actor cleaning up PondRAT and ThemeForestRAT, to deploy a more advanced RAT, which we named RemotePE. RemotePE is retrieved from a C2 server by RemotePELoader. RemotePELoader is encrypted on disk using Window’s Data Protection API (DPAPI) and is loaded by DPAPILoader. Using DPAPI enables environmental keying and makes it difficult to recover the original payload without access to the machine. DPAPILoader was made persistent through a created Windows service.

Figure 10: RemotePELoader check-in request to retrieve RemotePE payload

In Figure 10, we show a RemotePELoader check-in request used to retrieve RemotePE from the C2 server. RemotePE is written in C++ and is more advanced and elegant. We think that the actor uses this more sophisticated RAT for interesting or high-value targets that require a higher degree of operational security. Interestingly, it too uses the file renaming strategy PondRAT and POOLRAT Windows samples implement, except it skips the last random iteration.

We will publish a more thorough analysis of RemotePE in a future blogpost.

Summary

This blog is about a Lazarus subgroup that we have encountered multiple times during incident response engagements. This is a capable, patient, financially motivated actor who remains a legitimate threat.

We first discussed an incident response case from 2024, where this actor impersonated employees of trading companies to establish contact with potential victims. Though the method of achieving initial access remains unknown, we suspect a Chrome zero-day was used.

After initial access, two RATs were used in combination: PondRAT and ThemeForestRAT. Though PondRAT has already been discussed, there are no public analyses of ThemeForestRAT at the time of writing. For persistence, phantom DLL loading was used in conjunction with a custom loader called PerfhLoader.

PondRAT is a primitive RAT that provides little flexibility, however, as an initial payload it achieves its purpose. It has similarities with POOLRAT/SimpleTea. For more complex tasks, the actor uses ThemeForestRAT, which has more functionality and stays under the radar as it is loaded into memory only.

Lastly, we found the actor replaced ThemeForestRAT and PondRAT with the more advanced RemotePE. A detailed analysis of RemotePE will be published in the near future. So, stay tuned!

In Table 6 and 7, we list indicators of compromise related to the incident response cases we investigated and other artifacts we link to this actor.

Incident Response Support

If you have any questions or need assistance based on these findings, please contact Fox-IT CERT at cert@fox-it.com. For urgent matters, call 0800-FOXCERT (0800-3692378) within the Netherlands, or +31152847999 internationally to reach one of our incident responders.

Indicators of Compromise

TypeIndicatorComment
net.domaincalendly[.]liveFake calendly.com
net.domainpicktime[.]liveFake picktime.com
net.domainoncehub[.]coFake oncehub.com
net.domaingo.oncehub[.]coFake oncehub.com
net.domaindpkgrepo[.]comPotentially related to Chrome exploitation
net.domainpypilibrary[.]comUnknown, visited by msiexec.exe shortly after dpkgrepo[.]com
net.domainpypistorage[.]comUnknown, connection seen under SessionEnv service
net.domainkeondigital[.]comLPEClient server, connection seen under SessionEnv service
net.domainarcashop[.]orgPondRAT C2
net.domainjdkgradle[.]comPondRAT C2
net.domainlatamics[.]orgPondRAT C2
net.domainlmaxtrd[.]comThemeForestRAT C2
net.domainpaxosfuture[.]comThemeForestRAT C2
net.domainwww[.]plexisco[.]comThemeForestRAT C2
net.domainftxstock[.]comThemeForestRAT C2
net.domainwww[.]natefi[.]orgThemeForestRAT C2
net.domainnansenpro[.]comThemeForestRAT C2
net.domainaes-secure[.]netRemotePE payload delivery and C2
net.domainazureglobalaccelerator[.]comRemotePE payload delivery and C2
net.domainazuredeploypackages[.]netUnknown, connection seen via injected process
net.ip144.172.74[.]120Fast Reverse Proxy server
net.ip192.52.166[.]253Used as parameter for Quasar
file.path%TEMP%\tmpntl.datWindows keylogger output file path
file.pathC:\Windows\Temp\TMP01.datWindows keylogger error file path
file.namenetraid.infThemeForestRAT Windows configuration filename
file.path/var/crash/cupsThemeForestRAT Linux configuration file path
file.path/private/etc/imapThemeForestRAT macOS configuration file path
file.path/private/etc/krb5d.confPOOLRAT macOS configuration file path, CISA 2021 report
file.path/etc/apdl.cfPOOLRAT Linux configuration file path
file.path%SystemRoot%\system32\apdl.cfPOOLRAT Windows configuration file path
file.path/tmp/xweb_log.mdPOOLRAT, PondRAT Linux libcurl error log file path
file.nameperfh011.datEncrypted payload loaded by PerfhLoader
file.namehsu.datFilename actor used for SysInternals ADExplorer output
file.namepfu.datFilename actor used for SysInternals Handle viewer output
file.namefpc.datDropped Fast Reverse Proxy configuration filename
file.namefp.exeDropped Fast Reverse Proxy executable
file.nametsvipsrv.dllDLL phantom loaded by actor (SessionEnv)
file.namewlbsctrl.dllDLL phantom loaded by actor (IKEEXT)
file.nameadepfx.exeFilename actor used for legitimate SysInternals ADExplorer
file.namehd.exeFilename actor used for legitimate SysInternals Nthandle.exe
file.namemsnprt.exeFilename actor uses for Proxymini, open-source socks proxy
file.path%LocalAppData%\IconCache.logOutput path for custom browser credentials and cookies dumper based on Mimikatz
file.path/private/etc/pdpastemacOS keylogger file path
file.path/private/etc/xmemmacOS keylogger output file path
file.path/private/etc/tls3macOS screenshotter output directory
file.path%LocalAppData%\Microsoft\Software\CacheWindows screenshotter output directory
file.pathc:\windows\system32\cmui.exeThemida-packed Quasar
Table 6: Indicators of Compromise linked to actor, without hashes
digest.sha256Comment
24d5dd3006c63d0f46fb33cbc1f576325d4e7e03e3201ff4a3c1ffa604f1b74aFast Reverse Proxy v0.32.1, also observed by Mandiant in the 3CX supply chain attack
4715e5522fc91a423a5fcad397b571c5654dc0c4202459fdca06841eba1ae9b3PerfhLoader
8c3c8f24dc0c1d165f14e5a622a1817af4336904a3aabeedee3095098192d91fPerfhLoader
f4d8e1a687e7f7336162d3caed9b25d9d3e6cfe75c89495f75a92ca87025374bPOOLRAT Windows
85045d9898d28c9cdc4ed0ca5d76eceb457d741c5ca84bb753dde1bea980b516POOLRAT Linux
5e40d106977017b1ed235419b1e59ff090e1f43ac57da1bb5d80d66ae53b1df8POOLRAT macOS (CISA 2021 report)
c66ba5c68ba12eaf045ed415dfa72ec5d7174970e91b45fda9ebb32e0a37784aThemeForestRAT Windows
ff32bc1c756d560d8a9815db458f438d63b1dcb7e9930ef5b8639a55fa7762c9ThemeForestRAT Linux
cc4c18fefb61ec5b3c69c31beaa07a4918e0b0184cb43447f672f62134eb402bThemeForestRAT macOS
6510d460395ca3643133817b40d9df4fa0d9dbe8e60b514fdc2d4e26b567dfbdPondRAT Windows
973f7939ea03fd2c9663dafc21bb968f56ed1b9a56b0284acf73c3ee141c053cPondRAT Linux
f0321c93c93fa162855f8ea4356628eef7f528449204f42fbfa002955a0ba528PondRAT macOS
4f6ae0110cf652264293df571d66955f7109e3424a070423b5e50edc3eb43874DPAPILoader
aa4a2d1215f864481994234f13ab485b95150161b4566c180419d93dda7ac039DPAPILoader
159471e1abc9adf6733af9d24781fbf27a776b81d182901c2e04e28f3fe2e6f3DPAPILoader
7a05188ab0129b0b4f38e2e7599c5c52149ce0131140db33feb251d926428d68RemotePELoader (decrypted from disk)
37f5afb9ed3761e73feb95daceb7a1fdbb13c8b5fc1a2ba22e0ef7994c7920efRemotePE
59a651dfce580d28d17b2f716878a8eff8d20152b364cf873111451a55b7224dWindows keylogger
3c8f5cc608e3a4a755fe1a2b099154153fb7a88e581f3b122777da399e698ccaWindows screenshotter
d998de6e40637188ccbb8ab4a27a1e76f392cb23df5a6a242ab9df8ee4ab3936macOS keylogger (getkey)
e4ce73b4dbbd360a17f482abcae2d479bc95ea546d67ec257785fa51872b2e3fmacOS screenshotter (getscreen)
1a051e4a3b62cd2d4f175fb443f5172da0b40af27c5d1ffae21fde13536dd3e1macOS clipboard logger (pdpaste)
9dddf5a1d32e3ba7cc27f1006a843bfd4bc34fa8a149bcc522f27bda8e95db14Proxymini tool, opensource SOCKS proxy tool
2c164237de4d5904a66c71843529e37cea5418cdcbc993278329806d97a336a5Themida-packed Quasar
Table 7: SHA256 hashes of tools used by the actor

YARA rules

import "pe"

rule Lazarus_DPAPILoader_Hunting {
  meta:
    description = "Hunting rule to detect DPAPILoader, a loader used to load RemotePE."
    author      = "Fox-IT / NCC Group"

  strings:
    $msg_1 = "[!] Could not allocate memory at the desired base!\n"
    $msg_2 = "[!] Virtual section size is out ouf bounds: "
    $msg_3 = "[!] Invalid relocDir pointer\n"
    $msg_4 = "[-] Not supported relocations format at %d: %d\n"
    $msg_5 = "[!] Cannot fill imports into 32 bit PE via 64 bit loader!\n"

  condition:
    any of them and pe.imports("Crypt32.dll", "CryptUnprotectData")
}

rule Lazarus_RemotePE_C2_strings {
  meta:
    description = "RemotePE strings used for C2."
    author      = "Fox-IT / NCC Group"

  strings:
    $a = "MicrosoftApplicationsTelemetryDeviceId" wide ascii xor
    $b = "armAuthorization" wide ascii xor
    $c = "ai_session" wide ascii xor

  condition:
    uint16(0) == 0x5A4D and all of them
}

rule Lazarus_RemotePE_class_strings {
  meta:
    description = "RemotePE class strings."
    author      = "Fox-IT / NCC Group"

  strings:
    $a = "IMiddleController" ascii wide xor
    $b = "IChannelController" ascii wide xor
    $c = "IConfigProfile" ascii wide xor
    $d = "IKernelModule" ascii wide xor

  condition:
    all of them
}

rule Lazarus_PerfhLoader_XOR_key {
  meta:
    description = "XOR key used for shellcode obfuscation."
    author      = "Fox-IT / NCC Group"

  strings:
    $mov_1  = { C7 [1-3] 00 01 02 03 }
    $mov_2  = { C7 [1-3] 04 05 06 07 }
    $mov_3  = { C7 [1-3] 08 09 0A 0B }
    $mov_4  = { C7 [1-3] 0C 0D 0E 0F }
    $init_1 = { 41 8D ?? FD 41 8D ?? F9 }

  condition:
    all of them
}

rule Lazarus_ThemeForestRAT_C2_strings {
  meta:
    description = "ThemeForestRAT strings used for C2."
    author      = "Fox-IT / NCC Group"

  strings:
    $themeforest = "ThemeForest_%s" ascii wide
    $thumb       = "Thumb_%s" ascii wide
    $param_code  = "code" ascii wide
    $param_fn    = "fn" ascii wide
    $param_ldf   = "ldf" ascii wide

  condition:
    all of them
}

rule Lazarus_ThemeForestRAT_RC4_key {
  meta:
    description = "ThemeForest RC4 key used for config file."
    author      = "Fox-IT / NCC Group"

  strings:
    $rc4_key     = { 20 1A 19 2D 83 8F 48 53 E3 00 }
    $rc4_key_mov = { 20 1A 19 2D [2-8] 83 8F 48 53 [2-10] E3 00 }

  condition:
    any of them
}

References

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