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Sony houdt op 2 juni State of Play-presentatie met uur aan gameaankondigingen
Gamegigant Embracer splitst opnieuw: Tomb Raider en LOTR gaan naar 'Fellowship'
Kingdom Come: Deliverance-ontwikkelaar werkt aan Lord of the Rings-rpg
Roblox brengt kinderaccounts in Nederland en drie andere landen uit
Epic Games daagt Apple uit door Fortnite weer in de App Store aan te bieden
Forza Horizon 6 komt na bewogen aanloop nu officieel uit voor 70 euro
Nintendo kondigt smartphonegame Pictonico aan: minigames met eigen foto's
Terraria krijgt crossplay rond 15-jarig jubileum
'Forza Horizon 6 lekt week voor release uit via Steam en is al gekraakt'
Discord Nitro-abonnees lijken beperkte versie van Xbox Game Pass te krijgen
Microsoft doopt gamingtak weer om tot Xbox en wil aanpak rond exclusives herzien
Assassin's Creed Black Flag Resynced draait op nieuwe engine, release op 9 juli
Actieavonturengame Control is uit op iPhone en iPad, ondersteunt raytracing
Europese Commissie reageert op 16 juni officieel op Stop Killing Games
Xbox gelooft nog steeds in eigen alternatieve appstore op Android en iOS
Bekende stemacteur Troy Baker van TLOU en Uncharted wil eigen game maken
11 bit studios werkt aan remake van This War of Mine
Human Trust of AI Agents
Interesting research: βHumans expect rationality and cooperation from LLM opponents in strategic games.β
Abstract: As Large Language Models (LLMs) integrate into our social and economic interactions, we need to deepen our understanding of how humans respond to LLMs opponents in strategic settings. We present the results of the first controlled monetarily-incentivised laboratory experiment looking at differences in human behaviour in a multi-player p-beauty contest against other humans and LLMs. We use a within-subject design in order to compare behaviour at the individual level. We show that, in this environment, human subjects choose significantly lower numbers when playing against LLMs than humans, which is mainly driven by the increased prevalence of βzeroβ Nash-equilibrium choices. This shift is mainly driven by subjects with high strategic reasoning ability. Subjects who play the zero Nash-equilibrium choice motivate their strategy by appealing to perceived LLMβs reasoning ability and, unexpectedly, propensity towards cooperation. Our findings provide foundational insights into the multi-player human-LLM interaction in simultaneous choice games, uncover heterogeneities in both subjectsβ behaviour and beliefs about LLMβs play when playing against them, and suggest important implications for mechanism design in mixed human-LLM systems.
GTA 6-hack loopt af met een sisser - geen trailer, wel geldzaken

